Angband
Data Fields
timed_effect Struct Reference

#include <player-timed.h>

Data Fields

const char * on_begin
const char * on_end
const char * on_increase
const char * on_decrease
u32b flag_redraw
u32b flag_update
int msg
int fail_code
int fail

Field Documentation

int fail
int fail_code

Referenced by player_inc_timed().

u32b flag_redraw

Referenced by player_set_timed().

u32b flag_update

Referenced by player_set_timed().

int msg

Referenced by player_set_timed().

const char* on_begin

Referenced by player_set_timed().

const char* on_decrease

Referenced by player_set_timed().

const char* on_end

Referenced by player_set_timed().

const char* on_increase

Referenced by player_set_timed().


The documentation for this struct was generated from the following file: