Angband
structs.h
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1 
21 #ifndef STATS_STRUCTS_H
22 #define STATS_STRUCTS_H
23 
24 #include "effects.h"
25 #include "monster.h"
26 #include "mon-spell.h"
27 #include "obj-slays.h"
28 
32 typedef struct
33 {
34  u16b index; /* Effect index */
35  bool aim; /* Whether the effect requires aiming */
36  const char *desc; /* Effect description */
37 } info_entry;
38 
39 #endif /* STATS_STRUCTS_H */