Data Fields
player_class Struct Reference

Player class info. More...

#include <player.h>

Data Fields

struct player_classnext
const char * name
unsigned int cidx
const char * title [10]
int c_adj [STAT_MAX]
int c_skills [SKILL_MAX]
int x_skills [SKILL_MAX]
int c_mhp
int c_exp
bitflag pflags [PF_SIZE]
int max_attacks
int min_weight
int att_multiply
int sense_base
int sense_div
struct start_itemstart_items
class_magic magic

Detailed Description

Player class info.

Field Documentation

int att_multiply
int c_adj[STAT_MAX]
int c_exp
int c_mhp
int c_skills[SKILL_MAX]
unsigned int cidx
class_magic magic
int max_attacks
int min_weight
const char* name
struct player_class* next
bitflag pflags[PF_SIZE]
int sense_base
int sense_div
struct start_item* start_items
const char* title[10]
int x_skills[SKILL_MAX]

The documentation for this struct was generated from the following file: