Angband
mon-move.h
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1 
18 #ifndef MONSTER_MOVE_H
19 #define MONSTER_MOVE_H
20 
21 
22 bool multiply_monster(const struct monster *m);
23 void process_monsters(struct chunk *c, int minimum_energy);
24 void reset_monsters(void);
25 
26 #endif /* !MONSTER_MOVE_H */