Angband
list-summon-types.h
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1 
15 /* name message type uniq base1 base2 base3 flag */
16 S(ANY, MSG_SUM_MONSTER,TRUE, NULL, NULL, NULL, 0)
17 S(KIN, MSG_SUM_MONSTER,FALSE, NULL, NULL, NULL, 0)
18 S(MONSTER, MSG_SUM_MONSTER,FALSE, NULL, NULL, NULL, 0)
19 S(MONSTERS, MSG_SUM_MONSTER,FALSE, NULL, NULL, NULL, 0)
20 S(ANIMAL, MSG_SUM_ANIMAL, FALSE, NULL, NULL, NULL, RF_ANIMAL)
21 S(SPIDER, MSG_SUM_SPIDER, FALSE, "spider", NULL, NULL, 0)
22 S(HOUND, MSG_SUM_HOUND, FALSE, "zephyr hound", "canine",NULL, 0)
23 S(HYDRA, MSG_SUM_HYDRA, FALSE, "hydra", NULL, NULL, 0)
24 S(AINU, MSG_SUM_AINU, FALSE, "ainu", NULL, NULL, 0)
25 S(DEMON, MSG_SUM_DEMON, FALSE, NULL, NULL, NULL, RF_DEMON)
26 S(UNDEAD, MSG_SUM_UNDEAD, FALSE, NULL, NULL, NULL, RF_UNDEAD)
27 S(DRAGON, MSG_SUM_DRAGON, FALSE, NULL, NULL, NULL, RF_DRAGON)
28 S(HI_DEMON, MSG_SUM_HI_DEMON,TRUE, "major demon", NULL, NULL, 0)
29 S(HI_UNDEAD,MSG_SUM_HI_UNDEAD,TRUE, "vampire", "wraith","lich",0)
30 S(HI_DRAGON,MSG_SUM_HI_DRAGON,TRUE, "ancient dragon",NULL, NULL, 0)
31 S(WRAITH, MSG_SUM_WRAITH, TRUE, "wraith", NULL, NULL, RF_UNIQUE)
32 S(UNIQUE, MSG_SUM_UNIQUE, TRUE, NULL, NULL, NULL, RF_UNIQUE)
33 S(MAX, MSG_SUM_MONSTER,FALSE, NULL, NULL, NULL, 0)