Angband
ui-map.h
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19 extern void grid_data_as_text(struct grid_data *g, int *ap, wchar_t *cp,
20  int *tap, wchar_t *tcp);
21 extern void move_cursor_relative(int y, int x);
22 extern void print_rel(wchar_t c, byte a, int y, int x);
23 extern void prt_map(void);
24 extern void display_map(int *cy, int *cx);
25 extern void do_cmd_view_map(void);
void prt_map(void)
Redraw (on the screen) the current map panel.
Definition: ui-map.c:586
void move_cursor_relative(int y, int x)
Move the cursor to a given map location.
Definition: ui-map.c:397
uint8_t byte
Definition: h-basic.h:167
void print_rel(wchar_t c, byte a, int y, int x)
Display an attr/char pair at the given map location.
Definition: ui-map.c:498
void grid_data_as_text(struct grid_data *g, int *ap, wchar_t *cp, int *tap, wchar_t *tcp)
This function takes a pointer to a grid info struct describing the contents of a grid location (as ob...
Definition: ui-map.c:184
void do_cmd_view_map(void)
Definition: ui-map.c:757
Definition: cave.h:126
void display_map(int *cy, int *cx)
Display a "small-scale" map of the dungeon in the active Term.
Definition: ui-map.c:636