Data Fields
timed_effect_data Struct Reference

Data struct. More...

#include <player-timed.h>

Data Fields

const char * name
u32b flag_redraw
u32b flag_update
int index
char * desc
char * on_begin
char * on_end
char * on_increase
char * on_decrease
int msgt
int fail_code
int fail

Detailed Description

Data struct.

Field Documentation

◆ desc

char* desc

◆ fail

int fail

◆ fail_code

int fail_code

◆ flag_redraw

u32b flag_redraw

Referenced by player_set_timed().

◆ flag_update

u32b flag_update

Referenced by player_set_timed().

◆ index

int index

◆ msgt

int msgt

◆ name

const char* name

◆ on_begin

char* on_begin

◆ on_decrease

char* on_decrease

◆ on_end

char* on_end

◆ on_increase

char* on_increase

The documentation for this struct was generated from the following file: