Data Fields
timed_effect_data Struct Reference

Data struct. More...

#include <player-timed.h>

Data Fields

const char * name
u32b flag_redraw
u32b flag_update
int index
char * desc
char * on_begin
char * on_end
char * on_increase
char * on_decrease
int msgt
int fail_code
int fail

Detailed Description

Data struct.

Field Documentation

char* desc
int fail
int fail_code
u32b flag_redraw

Referenced by player_set_timed().

u32b flag_update

Referenced by player_set_timed().

int index
int msgt
const char* name
char* on_begin
char* on_decrease
char* on_end
char* on_increase

The documentation for this struct was generated from the following file: