Angband
Data Fields
start_item Struct Reference

Items the player starts with. More...

#include <player.h>

Data Fields

struct object_kindkind
 
int min
 Minimum starting amount. More...
 
int max
 Maximum starting amount. More...
 
struct start_itemnext
 

Detailed Description

Items the player starts with.

Used in player_class and specified in class.txt.

Field Documentation

struct object_kind* kind
int max

Maximum starting amount.

Referenced by parse_class_equip(), player_outfit(), and test_equip0().

int min

Minimum starting amount.

Referenced by parse_class_equip(), player_outfit(), and test_equip0().

struct start_item* next

The documentation for this struct was generated from the following file: