Data Fields
monster_spell_level Struct Reference

Monster spell levels. More...

#include <monster.h>

Data Fields

struct monster_spell_levelnext
int power
char * lore_desc
byte lore_attr
byte lore_attr_resist
byte lore_attr_immune
char * message
char * blind_message
char * miss_message
char * save_message

Detailed Description

Monster spell levels.

Field Documentation

◆ blind_message

char* blind_message

◆ lore_attr

byte lore_attr

◆ lore_attr_immune

byte lore_attr_immune

◆ lore_attr_resist

byte lore_attr_resist

◆ lore_desc

char* lore_desc

◆ message

char* message

◆ miss_message

char* miss_message

◆ next

struct monster_spell_level* next

◆ power

int power

◆ save_message

char* save_message

The documentation for this struct was generated from the following file: