Data Fields
monster_spell Struct Reference

Monster spell types. More...

#include <monster.h>

Data Fields

struct monster_spellnext
u16b index
int msgt
char * message
char * blind_message
char * message_strong
char * blind_message_strong
char * miss_message
char * save_message
char * lore_desc
char * lore_desc_strong
byte lore_attr
byte lore_attr_resist
byte lore_attr_immune
int hit
struct effecteffect
random_value power

Detailed Description

Monster spell types.

Field Documentation

◆ blind_message

char* blind_message

◆ blind_message_strong

char* blind_message_strong

◆ effect

struct effect* effect

◆ hit

int hit

◆ index

u16b index

◆ lore_attr

byte lore_attr

◆ lore_attr_immune

byte lore_attr_immune

◆ lore_attr_resist

byte lore_attr_resist

◆ lore_desc

char* lore_desc

◆ lore_desc_strong

char* lore_desc_strong

◆ message

char* message

◆ message_strong

char* message_strong

◆ miss_message

char* miss_message

◆ msgt

int msgt

◆ next

struct monster_spell* next

◆ power

random_value power

◆ save_message

char* save_message

The documentation for this struct was generated from the following file: