Data Fields
monster_spell Struct Reference

Monster spell types. More...

#include <monster.h>

Data Fields

struct monster_spellnext
u16b index
int msgt
char * message
char * blind_message
char * message_strong
char * blind_message_strong
char * miss_message
char * save_message
char * lore_desc
char * lore_desc_strong
byte lore_attr
byte lore_attr_resist
byte lore_attr_immune
int hit
struct effecteffect
random_value power

Detailed Description

Monster spell types.

Field Documentation

char* blind_message
char* blind_message_strong
struct effect* effect
int hit
u16b index
byte lore_attr
byte lore_attr_immune
byte lore_attr_resist
char* lore_desc
char* lore_desc_strong
char* message
char* message_strong
char* miss_message
int msgt
struct monster_spell* next
random_value power
char* save_message

The documentation for this struct was generated from the following file: