Angband
Variables
obj-init.h File Reference

Object initialization routines. More...

Go to the source code of this file.

Variables

struct file_parser projection_parser
 
struct file_parser object_base_parser
 
struct file_parser slay_parser
 
struct file_parser brand_parser
 
struct file_parser curse_parser
 
struct file_parser object_parser
 
struct file_parser act_parser
 
struct file_parser ego_parser
 
struct file_parser artifact_parser
 
struct file_parser randart_parser
 
struct file_parser object_property_parser
 
struct file_parser object_power_parser
 

Detailed Description

Object initialization routines.

Copyright (c) 1997 Ben Harrison

This work is free software; you can redistribute it and/or modify it under the terms of either:

a) the GNU General Public License as published by the Free Software Foundation, version 2, or

b) the "Angband licence": This software may be copied and distributed for educational, research, and not for profit purposes provided that this copyright and statement are included in all such copies. Other copyrights may also apply.

This file is used to initialize various variables and arrays for objects in the Angband game.

Several of the arrays for Angband are built from data files in the "lib/gamedata" directory.

Variable Documentation

struct file_parser act_parser
struct file_parser artifact_parser

Referenced by do_cmd_accept_character(), and rd_misc().

struct file_parser brand_parser
struct file_parser curse_parser
struct file_parser ego_parser
struct file_parser object_base_parser
struct file_parser object_parser
struct file_parser object_power_parser
struct file_parser object_property_parser
struct file_parser projection_parser
struct file_parser randart_parser

Referenced by do_cmd_accept_character(), and rd_misc().

struct file_parser slay_parser