Angband
list-tvals.h
Go to the documentation of this file.
1 
5 /* string name min randarts */
6 TV(NULL, "none", 0)
7 TV(CHEST, "chest", 0)
8 TV(SHOT, "shot", 0)
9 TV(ARROW, "arrow", 0)
10 TV(BOLT, "bolt", 0)
11 TV(BOW, "bow", 4)
12 TV(DIGGING, "digger", 0)
13 TV(HAFTED, "hafted", 5)
14 TV(POLEARM, "polearm", 5)
15 TV(SWORD, "sword", 5)
16 TV(BOOTS, "boots", 4)
17 TV(GLOVES, "gloves", 4)
18 TV(HELM, "helm", 3)
19 TV(CROWN, "crown", 1)
20 TV(SHIELD, "shield", 4)
21 TV(CLOAK, "cloak", 4)
22 TV(SOFT_ARMOR, "soft armor", 2)
23 TV(HARD_ARMOR, "hard armor", 2)
24 TV(DRAG_ARMOR, "dragon armor", 1)
25 TV(LIGHT, "light", 3)
26 TV(AMULET, "amulet", 3)
27 TV(RING, "ring", 3)
28 TV(STAFF, "staff", 0)
29 TV(WAND, "wand", 0)
30 TV(ROD, "rod", 0)
31 TV(SCROLL, "scroll", 0)
32 TV(POTION, "potion", 0)
33 TV(FLASK, "flask", 0)
34 TV(FOOD, "food", 0)
35 TV(MUSHROOM, "mushroom", 0)
36 TV(MAGIC_BOOK, "magic book", 0)
37 TV(PRAYER_BOOK, "prayer book", 0)
38 TV(GOLD, "gold", 0)
#define TV(a, b, c)
Definition: obj-properties.h:37
NULL
Definition: list-summon-types.h:18