list-object-flags.h File Reference

object flags for all objects More...

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Detailed Description

object flags for all objects

Write an artifact data file.

Changing flag order will break savefiles. Flags below start from 1 on line 14, so a flag's sequence number is its line number minus 13.

Each sustain flag (SUST_*) has a matching stat in src/list-stats.h, which should be at the same index in that file as the sustain in this file.

Flag properties are defined in lib/gamedata/object_property.txt