Angband
alloc.h
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1 
19 #ifndef INCLUDED_ALLOC_H
20 #define INCLUDED_ALLOC_H
21 
29 typedef struct alloc_entry
30 {
31  int index; /* The actual index */
32 
33  int level; /* Base dungeon level */
34  int prob1; /* Probability, pass 1 */
35  int prob2; /* Probability, pass 2 */
36  int prob3; /* Probability, pass 3 */
37 } alloc_entry;
38 
39 #endif
struct alloc_entry alloc_entry
An entry for the object/monster allocation functions.
An entry for the object/monster allocation functions.
Definition: alloc.h:29
int index
Definition: alloc.h:31
int prob2
Definition: alloc.h:35
int prob1
Definition: alloc.h:34
int level
Definition: alloc.h:33
int prob3
Definition: alloc.h:36